use a concurrent set to possibly prevent a ConcurrentModificationException
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1 changed files with 2 additions and 2 deletions
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@ -3,11 +3,11 @@ package lol.pyr.znpcsplus.util;
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import org.bukkit.entity.Player;
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import java.util.Collections;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.concurrent.ConcurrentHashMap;
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public abstract class Viewable {
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private final Set<Player> viewers = new HashSet<>();
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private final Set<Player> viewers = ConcurrentHashMap.newKeySet();
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public void delete() {
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UNSAFE_hideAll();
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